Merric "Minnow" Silvan
- Intro Video
Player is over 18 even if character isn’t. So 18+ content is fine with good reason.
I’m a friendly guy, feel free to message me if you have any questions or want to start something up.
Bout it really, just have fun that is the important thing.
- Who Am I...
- Romantic Interests
None so far
- Relationship Status
Not really looking at the moment
- My Story Is...
Born to an Arch Magus, Merric was destined to be a man of great magical power. However upon his fifth birthday it was confirmed that the boy had no ounce of magical talents. Not even able to conjure the smallest shred of energy. Shunned by his father and family he became outcast. Locked within his room where he plied away his days learning anything he could. Arcane rituals, spells and runes. Even if he could not use them he learned them. Alchemy became a close friend, finding ways to use his natural intelligence to his advantage. Through this he was able to branch out and find new means for himself. When he was ten he made his first ‘gun’. An object that used an experimental mixture of powders to propel a bullet at high speeds. After much trail and a lot of error he perfected this weapon. And thus in his world guns were born.
With the ability to now stand on his own he snuck out. Taking his meager possessions with him to start the life of an adventurer. Sure that if he could prove himself this way, then he would be able to prove to his father that even without magic he was still worth something. Entirely self trained, he learned to shot on his own. Being a quick learner helped and through math he was able to help learn the trajectory patterns as well as how to balance the weight of his gun versus movement. Confident in his new skill set he goes. Using both his skill in alchemy and his gun to make a name for himself.
Having landed in a strange new world the teen has shifted his thoughts from adventure to studying once more. With the fact that the technology of this land is far beyond anything he could have ever imagined, he now focuses solely on how to better his inventions. To make something worthy of what he can learn. And to see just how far he can go using his own two hands.
Time has brought change like it always does. He has made some friends if not many. Most of his time is now spent working on the various projects that he finds himself wrapped up in. Normally these are crafting various types of weapons for himself or others. As such he tends not to spend a lot of time out and about. Either spending his time at the forge or in the work shop. While it tends not to pay the best, he more so uses it for the knowledge that he gains as well as the fact that they are willing to trade time worked for the ability to use the facilities for his own projects. Each day brings him a step closer to being able to craft something truly unique by his own hands. Such that even now he has pretty much forgotten about trying to go home. This is his home now.
War, war has happened and the teen has gotten himself involved. It has been a hard reality check to the youth. His friends have been taken from him, dreams almost shattered. The few friends that remain are the pillars that support him. Antinous, the young god who he seeks to help free from his chains. Christy a teen his age that has helped care for him when injured. There are those as well that he knows who he is still not sure what to call. Jango the strange being who offers deals. Minnow is involved with him now and will have to deal with the consequences of his actions. Ibilis is a strange man from another world, gifting Minnow power in exchange for knowledge and pain. Some how during all of this he has also drawn the ire of a powerful being known as a primordial. Whose minions hold among them a lost friend, the fairy Tavi. Threat of war, hunted by a being beyond his understanding, and attempting deals have landed the teen over his head. Only time will tell how things play out from here.
Pain. Suffering. Loss. Shame. All of these feelings and more assualted the youth as he found himself in over his head. Burdened with more power then he ever wished to have. Friends became enemies as one he trusted tried to murder him shortly after confessing her love for him. So he ran. Fled far away. To the end of the world. Ran till he had no were else to go but home. So home he went. There he trained. Learned to better protect himself. How to better use his new found power. With the power of his arm he can at last harness magic. It is more draining on him however then a normal caster. As he must use the arm as a medium to absorb ambient mana in the air and compress it into a spell. However he can now store magic within the arm for later use. Still the scar on his heart has not healed making him more distrustful of others.
- My Appearance
Eyes- Jade green
Merric is small for a male his age. Hence the nickname Minnow. While not as physically impressive as most of his peers, he is still pretty agile due to his smaller size. His skin is paler in color then most as he does not usually see a lot of sun light. Where he is from it is sword play that rules the land. So armor of leathers and light clothing are the norm for him.
The whole of his left arm is now gone. Replaced with a strange black metal substance not of this world. Gifted to him by Ibilis Behemoth. Having been upgraded the arm now is more fit to his own body. Runes of the eight schools of magic are etched into the very metal of the arm, inlaid with silver. As well as along his finger tips and palm are outlined in that silver. All of it made from the hard alien metal. Improved his arm can now project a powerful shield that will block most physical attacks as well as some magical. In addition to this the arm possess the ability to nullify magical effects. While not all of them it is still rather potent after being upgraded. Lastly he can now use the arm to redirect magical attacks back to their source. Not all of them of course as powerful spells will be too much for the teen. All of this is still dependent on Minnow himself. As even with the shield he can only block attacks that his human body can endure holding up to.
Rail gun hand cannon. Specially crafted gun. It’s grip has a DNA reader on the handle which is tuned to Merric’s signature. Holds eight rounds. Fires platinum mixed with silver cased shells, tipped with adamantium. A pain to make but will stop most things in their tracks at 8000 feet per second velocity.
Basic adventuring gear, bedroll, lamp, rope, blanket and rations.
Tool pouch, which usually contains the items he needs to do minor repairs. Wrench, screwdrivers, hammer and his notebook.
Alchemist pouch. Holds a few premade potions as well as times such as a thunderstone, tanglebag, and alchemist’s fire. The outside of this pouch has been refitted to hold ammunition. Two pouches one for his hand cannon and one for his rifle.
Winchester Model 1894 lever action rifle. Custom built by Merric himself, his first true success here and he carries it lovingly with him to remind himself of what he is capable of.
Single powder horn that contains an unknown amber colored substance. Does not touch any surface it comes into contact with but hovers above it. Yet acts like a liquid when being moved in and out of the container. When not contained it takes on a spherical shape.
10 inch dagger made from muscle, tendon and bone. Surprisingly sharp.
Tiny, palm sized skull of a ghoul. Very much alive as it can snap and bite. Seems to have taken a liking to Minnow as it will purr when held. Keeps it as a necklace by having it bite down on a bit of string.
- My Secrets Are...
My arm is heavier then it looks.
- I Believe...
I can do something that will make my father proud, even if I can't use magic.