Where Anyone is Possible
Lots of people have listened and watched others in Main battle it out with blood magics and the way they shouldn't be used in main. In this discussion, I'll be adding my own views and the way I think Blood magic should be used, not the way others do it. I'm in no way trying to offend any one who might control blood magics: Rom, myself, and any other vampire and or human or other species.
Common Uses:
These are just a few but I want to put some emphasis on a few that I think should have lower effects. Some I haven't seen since the middle of the Void war, like the exploding body parts one. Now... :
There's a lot more powers and abilities that could be involved with Blood magics, but these are the ones we either see daily, or we've seen in the past. I'm not saying I'm an expert on Blood Magics, but I thought that I should make a try at it. If there's any thing you could add to make this better, then please do so in comments. I'd like to thank Rom for giving me permission to do this blog. If any of it isn't to your liking, let me know and I'll take it out or change it so that it sounds better or works better with you.
Tags: Ambrogino, Augustus, Bloodmagic, Giovanni, Healing, Magic, Romulus, battle, energy, lifeessence, More…powers, void, war
Permalink Reply by Kasondra on November 20, 2011 at 9:21pm I guess it would depend on how you defined 'blood magic'. Or how it 'worked' for your character.
Joint locking/exploding would indicate a sort of telekinesis-with-blood.
Healing would depend to. I could imagine that one might force blood to clot faster, thus helping repair more fatal wounds. Or, otherwise, causing a blood cloth/heart-attack/stroke type situation by straining the circulatory system.
If it is a sickness thing then maybe a blood mage could 'strengthen' the blood, like a blood builder vitamin, improve the immue system/white blood count etc to help fend off cold/flu/whateva.
Or could cause a bad blood condition in the body.
That is me examining blood magic 'literally'.
Another form of blood magic I can think of is simply using one's own/another's blood as energy/ingredient to magic. It drains either the caster or their sacrifice (thus the appeal of getting someone else blood) as the main energy source for various types of workings.
I'm new here, and have not seen any blood magic on this site yet, but those are my thoughts.

As long as it enhances the story and other players don't mind how you use it, it's all awesome. As soon as other people have to start asking you questions about it out-of-character out of either confusion or irritation, you know something is screwed up.
There's nothing else to it. Your power can be anything and do anything. As long as it's fair, as long as it makes an interesting story and as long as no one has a problem with it, everything's all awesome and peachy.
Permalink Reply by Marik Silverhide on November 22, 2011 at 11:28am I think Jared was the first character to use blood magics on this site. I originally started using this to give the werewolf some edge when fighting other powerful people because of a Silverhide's tendency for physical combat.
Silverhide blood magic stems from their rage and rage magics. I have always used blood magic fairly with the Silverhides. We must be enraged or angered to use the power. We use our own blood or small amounts of others blood to cast magical spells and attacks which take the form of blood red rage mist.
Fairly, when you use blood magics, you should weaken substancially because it requires the loss and use of your own blood. The more you use, the weaker you will get logically. If you use other peoples blood and they aren't NPC's then you should always secure their permission first.
This is how I have done it with Jared for years and it has always worked for me and I have not had a single problem or complaint from anyone.
Blood magic shouldn't neccessarily have a strict rule set. It is like all other magic except blood is used over mana or spirit energies. You should definitely bleed out if you use too much. I think WHAT blood magic actually is has been lost on people over time.
I think healing could only be used on others, since you are losing blood to cast the spell. And locking joints would have more to do with bone. You could perhaps cause blood to swell a joint or limb, but if it locks up, it usually has something to do with the bone and not the blood.
I honestly think what the original blood magic was, people have lost the meaning of. It could just be a personal opinion.
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