Where Anyone is Possible
The DM tag is a label which can be affixed to any characters name on a temporary basis. It indicates that this character is the moderator of a storyline that is taking place within the chat at a given time. As moderator, this person has the right to settle disputes, arbitrate between two parties, and lead the general direction of the story for as long as it takes.
The DM tag should only be added to a screen name at the time that a storyline that you are moderating is taking place. The tag should be removed IMMEDIATELY after the story has ended.
Anyone that chooses to become involved in a story that is being run by someone with the DM tag on their screen name is choosing of their own free accord to abide by the rules and guidance of that character.
Failure to follow the guidelines and decisions made by a DM during a storyline can result in RolePages.com Administrators being contacted, and may have further penalties or consequences associated with it at a later time.
There may only be one DM in any room at any given time.
If a storyline with a DM is taking place in a specific room, you
can create an alternate room using the cavern chat, to avoid
participating in that story, or to run your own game.
The heart of RolePages.com is about free form storytelling in a
multimedia and interactive environment. As such DM’s should strive
to control the action with only a very light hand, leaving it up to
the players themselves to decide how the story will be furthered
whenever possible.
Character Death
The death of a character on RolePages.com is a
solemn and serious event. The only time it should occur is when a
person has planned out and chosen the time and manner of their
death, or has agreed to let another do this.
Nobody should be able to kill another character without their
consent. If a battle occurs and neither side can decide who should
win or lose, another outcome will have to be figured out.
The one place where a character can be killed without prior consent is in the case of a game run by a DM. If someone engages the DM, or another player, in such a way that their character is practically “committing suicide”, the DM should warn that character once through private messaging that if they do not desist, they will be killed.
An example of this is if 10,000 superhuman soldiers are marching
on you, and everyone else has retreated, you cannot simply run into
the army and start killing all of them. If you do the DM will send
you a private message once, letting you know that if you do not
retreat you will be killed. If the player fails to resolve the
issue, either by escaping, or discussing it with the DM, then their
character may be killed off.
Character deaths should not be taken on lightly. If you have your
character die, and then you have them resurrect the next day, then
the death has no meaning and you detract from the potency of the
story. Generally deaths should be permanent. However if you have to
have your character resurrect, it should be done in a logical way
which furthers the story, rather than detracting from it. You
should also wait at least a week before having that character
return to the site in living form.
© 2010 Created by Joseph Gambit