Merric "Minnow" Silvan
- Intro Video
Player is over 18 even if character isn’t.
I’m a friendly guy, feel free to message me if you have any questions or want to start something up.
Bout it really, just have fun that is the important thing.
- Who Am I...
- Romantic Interests
Not looking, not really interested
- Relationship Status
- My Story Is...
Born to an Arch Magus, Merric was destined to be a man of great magical power. However upon his fifth birthday it was confirmed that the boy had no ounce of magical talents. Not even able to conjure the smallest shred of energy. Shunned by his father and family he became outcast. Locked within his room where he plied away his days learning anything he could. Arcane rituals, spells and runes. Even if he could not use them he learned them. Alchemy became a close friend, finding ways to use his natural intelligence to his advantage. Through this he was able to branch out and find new means for himself. When he was ten he made his first ‘gun’. An object that used an experimental mixture of powders to propel a bullet at high speeds. After much trail and a lot of error he perfected this weapon. And thus in his world guns were born.
With the ability to now stand on his own he snuck out. Taking his meager possessions with him to start the life of an adventurer. Sure that if he could prove himself this way, then he would be able to prove to his father that even without magic he was still worth something. Entirely self trained, he learned to shot on his own. Being a quick learner helped and through math he was able to help learn the trajectory patterns as well as how to balance the weight of his gun versus movement. Confident in his new skill set he goes. Using both his skill in alchemy and his gun to make a name for himself.
Having landed in a strange new world the teen has shifted his thoughts from adventure to studying once more. With the fact that the technology of this land is far beyond anything he could have ever imagined, he now focuses solely on how to better his inventions. To make something worthy of what he can learn. And to see just how far he can go using his own two hands.
- My Appearance
Hair- Reddish blonde
Eyes- Jade green
Merric is small for a male his age as well will not be growing anymore. Hence the nickname Minnow. While not as physically impressive as most of his peers, he is still pretty agile due to his smaller size. His skin is paler in color then most as he does not usually see a lot of sun light. Where he is from it is sword play that rules the land. So armor of leathers and light clothing are the norm for him.
Minnow’s left arm is artificial. Hand crafted by the youth himself. The outer casing is comprised of space age metals. Sturdy and reinforced with alchemy to keep it from breaking easily. Inside is a network of wiring that is both electrical and alchemical. A fusion of technology and alchemy. It holds some secrets woven into the design. Most the young engineer keeps close to his chest.
Rail gun hand cannon. Specially crafted gun. It’s grip has a DNA reader on the handle which is tuned to Merric’s signature. Holds eight rounds. Fires platinum mixed with silver cased shells, tipped with adamantium. A pain to make but will stop most things in their tracks at 8000 feet per second velocity. (Stored away for safe keeping)
Basic adventuring gear, bedroll, lamp, rope, blanket and rations.
Tool pouch, which usually contains the items he needs to do minor repairs. Wrench, screwdrivers, hammer and his notebook.
Alchemist pouch. Holds a few premade potions as well as times such as a thunderstone, tanglebag, and alchemist’s fire. The outside of this pouch has been refitted to hold ammunition. Two pouches one for his hand cannon and one for his rifle.
Winchester Model 1894 lever action rifle. Custom built by Merric himself, his first true success here and he carries it lovingly with him to remind himself of what he is capable of.
10 inch dagger made from muscle, tendon and bone. Surprisingly sharp.
Tiny, palm sized skull of a ghoul. Very much alive as it can snap and bite. Seems to have taken a liking to Minnow as it will purr when held. Keeps it as a necklace by having it bite down on a bit of string.
Upgraded his packs to a bag of holding. Allowing him to carry more of his items and components without needing as many packs.
Crafting skills- Alchemy, metalworks (various metals, from bronze to titanium), gunsmithing, ammosmithing, flesh crafting, advanced engineering. Also skilled in using alchemy to enhance other crafting means.
- My Secrets Are...
Many. Some more important then others. Yet secret all the same.
- I Believe...
In my work.