Hey, everyone! I was recently craving some combat-based roleplay and came across a blog that seemed interesting to me; it’s a categorization of the power of characters in tiers. The link is here. My question is,
I’d say, depending on the character, I’m at most comfortable with 7-C, and probably more comfortable within the 9, bordering closer to 9-B.
Whilst blowing up cities and moons and all that sounds cool and all; it becomes less and less interesting and less impactful to just throw flashier, bigger moves at each other. Hand-to-hand combat can be just as good, and just as meaningful – it doesn’t have to be a flashy fight that goes on across stars, like something on the lines of 6/5.
I’m comfortable fighting at tier five the most; however, I don’t see much of a point in fighting at anything higher. Especially anything above tier two despite my characters being at that level.
I agree with Sinh that there comes a point to the power in a fight where it just becomes numbing and leaves me uninspired.
No more than two actions per turn; a counterattack and an attack. First turns are one action.No portalling – Vanishing and reappearing within the same turn.Shapeshifting is similar, one shift per turn. Counts as