Rhaegar (Witcher/Hellfire Dragon)
- Intro Video
Rhaegar and MaVia
- Who Am I...
Rhaegar a elder hellfire dragon.
- Romantic Interests
Only for his MaVia
- Relationship Status
Married to MaVia
- My Story Is...
Abit of Rhaegar’s past. After leaving hell he came upon a village under the rule of a warlord. He fell in love with a woman who bared 3 children with him. One day when Rhaegar went hunting in his dragon form he didn’t know he was being watched by a soldier of the warlord, and one day the army had captured him and his family. When Rhaegar awoke from being knocked out e was chained to the floor with heavy chains bound to his wrists. When he refused to become the warlord’s weapon the army killed his family which sent him into a rage and he destroyed the warlord’s castle and his army.
After losing his family he found himself at the hands of the Witchers of Dragon. They taught him how to master fighting in his human form. After being with them for many years he agreed to go through with the trial of the grasses to become witcher in his human form. He survived the ritual because of his true being the dragon
He met a beautiful shadow demon reaper named MaVia and she became his mate and wife and wanted to raise a beautiful and powerful family with her. As it was like he was trying to rival with his sister senseless dreamers family but he wasn’t as all together they would be the most powerful Family.
Face claim Rhaegar from the game of thrones, and Geralt from the Witcher game
Sons: Seth and Baal
Sister: Senseless Dreamer
Brother in law: Sephiroth Cresent
Nephews: Lazarus and Salem and Talos.
Adoptive Father: Sparda
Adoptive brothers Dante Tony Redgrave and Vergil Gliver Darkknight
- My Appearance
Valerian Steel long broad sword called Ragnarok, a Valerian steel dagger called Dovah. A Silver Gilgamesh katana Stormbreaker.
a telekinetic wave that can throw back, knock down or stun an opponent. This sign can also be used to destroy obstacles, for example crumbling walls or stacks of barrels.
a magical trap placed on the ground, which will wound and immobilize opponents. The sign’s basic level allows you to place a single yrden sign on the ground. After upgrading it, you’ll be able to place up to three yrden signs at a time. These will work in unison, creating an impassible barrier.
a gush of flames that wounds opponents. When upgraded, the sign has a chance of incinerating opponents and has a larger area of effect. It can also be used to detonate flammable gases emitted by some bombs.
a protective shield that lasts for 30 seconds at the sign’s basic level. It is a sign that Geralt uses on himself – quen absorbs all damage directed at Geralt, and the upgraded version reflects 50% of the damage back toward to enemy. While quen is in effect, Geralt cannot regenerate vigor.
a charm placed on an opponent. If the charm attempt is successful, the enemy will become your ally for a short while, fighting at your side.
Normal Potions Edit
Italic text in Effect column reflect the in-game text on the medallion area when a potion is used.
Increases resistance to acid and acid-based poisons. Acid resistance increased by 70%.
Turns imbiber’s blood into poison; blood becomes lethal to monsters which drink it. Monsters feeding on Geralt die immediately.
Boosts reflexes and reaction time, improving chance of parrying and evading attacks. Dodge Efficiency increased by 50%; Parry Efficiency increased by 50%.
Grants vision in total darkness.Seeing in the dark.
De Vries’ Extract
Makes hidden opponents visible. Advanced night vision; Ability to detect invisible beings; Ability to see through walls.
Increases resistance to poison. Neutralizes the effects of any previously imbibed poisons. Poison resistance increased by 70%.
Increases resistance to bleeding; stanches any current bleeding. Resistance to Bleeding increased by 70%.
Significantly increases maximum Endurance. Maximum Endurance increased by 50%.
Upon consumption — Alcohol Intoxication (for a few seconds) : Attack efficiency reduced by 50%. Should really only be used as a gift. Contains alcohol, lots of it. Can be sold for 20 .
Inflicts pain on assailants during combat. Critical effect Pain inflicted on foes wounding Geralt.
Significantly increases Endurance regeneration. Significantly accelerates Endurance regeneration.
Increases damage inflicted on opponents but makes dodging and parrying impossible. Damage inflicted increased by 100%; Dodge efficiency reduced to 50%; Parry efficiency reduced to 50%.
Reduces Toxicity to zero and cancels the effects of other potions.
This potion grants immunity to the stun and knockdown effects. Immunity to Stun and Knockdown effects.
Increases chance of a critical hit. Chance of inflicting critical effect Precise Hit increased by 50%.
Mutagenic Potions Edit
Other Potions Edit
A strong drug with a long duration; Can be sold for 20
Upon consumption — Pass out instantly.
Alchemical base used to make other potions. Mild witchers’ hallucinogen.
Intoxication: Attack efficiency reduced by 50%.
Sprays a cloud of poison, affecting nearby enemies; those resistant to poison might not be harmed.
Releases a cloud of flammable gas which causes a destructive explosion when ignited.
King and Queen
Evokes fear in the hearts of opponents.
Stuns any creatures within range, provided they are not immune to this effect.
Releases a flash of light, blinding all nearby opponents.
The Witcher 3 oils
This page lists the available oils in The Witcher 3: Wild Hunt.
To increase the effectiveness of their blades against foes, a witcher can coat them with special oils of their craft. These are tailored to damage specific types of foes.
To have access to any type of oil, player must first craft said oil which require specific diagrams that are spread across the world, either as loot or merchant’s item.
Crafting oils in Wild Hunt is done through the alchemy menu while out of combat, but they can be applied to weapons at any time. Similar to potions and bombs, once an oil is crafted, it remains in your inventory, oils do not need to be replenished however.
Oils can be applied to swords from the Inventory window, with Hanged Man’s Venom reserved for Steel weapon and most other oils being exclusive to Silver swords. Beast oils can be used on both. Oils will increase the damage of the coated swords against targeted enemy types, this enhancement is multiplocatory and is counted after abilities and other damage increasing factors.
Oil functionality can be expanded by investing Ability Points in the Oil Preparation segment of Alchemy Branch in Character skill tree.
There are as many oils as classification of enemies which they’re exclusively effective against, each can be upgraded into two higher tiers which are Enhanced and finally Superior versions which provide higher multiplier and bigger charge than the previous tier
Oils do not last indefinitely and it’s effects can expire after landing enough hits. This can be tracked with a counter that will appear beneath the Toxicity meter if Geralt has an oil-coated sword drawn. The number represents the amount of hits remaining that will have the oil’s effects, it decreases with every successful strike (even against enemies not targeted with the oil), if the number reaches zero, the oil will be rubbed off. The slowly-depleting radial green line around the counter acts as a rough indicator of how many strikes you have left. The maxed out Fixative skill node, however, allows oil effects to last indefinitely.
Traditionally, a sword can have only one active oil effect at a time. Applying a different oil will override the previous coating. The Grandmaster Wolven Gear 3-pieces set bonus allows 2 different oil effects on a single sword.
List of oils Edit
Superior Hanged Man’s Venom
1 × Alchemy paste
1 × Enhanced Hanged Man’s Venom
1 × Bloodmoss
1 × Devourer’s blood
1 × Fool’s parsley leaves
1 × Green mold
1 × Quebrith
50% Attack power against humansand nonhumans
- I Believe...
That this world doesn't need a hero, it needs a professional.