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The Peoples of the Many Lands

Mortals: 50% – Those with no inherent magical ability. Unless enhanced or using spells they are not connected to the supernatural. Magical: 30% Creatures that are mortal and can die, but which are magical in their nature or essence. If disconnected from the supernatural, they would be intrinsically different. Undead: 15% – Those that were alive, died, and are now […]

Joseph Gambit June 21, 2019 June 21, 2019

This is an island that rests of the eastern shores of the Great Eastern Continent. It had originally been inhabited only sparsely by a group of toad worshipping creatures, leaving it a mostly open option for the refugees of Providence. There they built a new city, not dedicated to the wealth of Consequence or the mastery of the Governor, but […]

Joseph Gambit June 21, 2019 June 21, 2019

Persistence A new born island nation, Persistence has quickly climbed to power in the few years since it was formed. Today, it is a bustling trade metropolis, still relatively small in population, but growing, and economically powerful, claiming its place as one of the greatest trade resources on the planet. Whereas the naval power of Olde Watch was economically devastated […]

Joseph Gambit June 21, 2019 June 21, 2019
The Syballisk Swamps

This is a place of waste and heat that bubbles with disease and boils with the sweating air of a land not made easy for life. In this jungle realm strange and exotic vegetation dominates the landscape, sprouting from murky earth slick with with bubbling mud and muck. This is a dangerous place, an environment that is swampy thick and […]

Joseph Gambit June 21, 2019 June 21, 2019

This is the oldest city on the planet of Hellifyno. It is named for an ancient king, some call god, a being of myth and legend, and the city that bears his name has all of the traces of that lore. It is a place of wonders, of ruins, of lost secrets and tantalizing clues. It speaks of the many […]

Joseph Gambit June 21, 2019 June 21, 2019
Olde Watch

Olde Watch is ancient, by modern standards, in that it awoke early after the Great Silence. Sitting upon Hellifyno’s greatest seaport, it has dominated trade across the planet for centuries. It is a place of naval power, of ships, of merchants. Its docks are heavily traveled and its peoples are well versed in the language of haggling and negotiations. They […]

Joseph Gambit June 21, 2019 June 21, 2019
The Eastern Continent

The largest of the remaining landmasses of Hellifyno is the Great Eastern Continent. This is a place of age and mystery. It is heavily populated, but its people are stretched out across a variety of very dissipate cities and cultures, creating a hotbed of conflict and creation. This most ancient realm of Hellifyno contains ruins, catacombs, and treasures of untold […]

Joseph Gambit June 21, 2019 June 21, 2019
Twine: The Lost Island

The place of mysteries revealed. This is the first land. This is the land of the Dreamers first Dreams. It is a place of infinite connection, where anything in reality can touch. As such, it is incredibly perilous. A realm where one can have their soul merged with a monster or altered to a demonic phase through simple existential being. […]

Joseph Gambit June 21, 2019 June 21, 2019
Kili Toda

This is the greatest city of magic on a planet known to be the center of all supernatural activity in the universe. It is a place of incredible power, knowledge, and danger. A metropolis filled with wizards so powerful that the least and poorest of their ranks could destroy whole city streets with a word, and alter the nature of […]

Joseph Gambit June 21, 2019 June 21, 2019

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