Location Forums

This forum has 364 topics, 892 replies, and was last updated 1 day, 15 hours ago by .

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    • (ULT) Underground Library & Tavern
      Located in the Realm of Existence known as Canteon in Tellor's Guide. ULT is a well travelled establisment featuring a sasquatch or malcontent kitchen staff. Telorian mage bartenders and thousands of square miles of caverns filled with books. In some places the main library of Nevereth is a hundred miles high. On a compass' to the north is the Bulletin Board Room, to the west is Teg's Inn (establishment run by a sentient bear and kitten). To the East is Lake Nemant' and the Technomancer pilgramage site. Most travellers enter from a tunnel to the northwest' coming from a cavern filled with waterfalls and private areas amongst the foilage. To the north of the main cavern of the libary is Oldebar a small valley in which resides the tavern area... which unfortunately has no rafters. However ancient collums and catwalks exist slung like cobwebs in the high places. Behind the bar a magical plaque reads in any language "The best books are not on the shelves. First Drink is on the house."
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    • 1 week, 1 day ago

      Jadoo

    • A World Under Siege – Apocalyptic Ardenia.
      "All we have left in the world is what we can scratch from the remnants..." Approximately three months have passed since the first meteors illuminated the sky. Hundreds of gargantuan slabs of blazing crimson rock, cascading over the Earth like Hellish rain. They bled into the horizon and set it ablaze, burning the forests to cinders and flattening entire settlements. For weeks after, seismic earthquakes shook the world to its core. Volcanoes long deemed dormant, erupted violently! Floods, ash clouds and raging storms all took their turns ravaging the four corners of Ardenia. It was the beginning of The End... As the Cataclysmic dust settled, the survivors of the world's fragmented nations and ruined Kingdoms, desperately sought to salvage the devastated remnants of their lives. But millions of the dead had begun to rise... Humans, orcs, elves and dwarves...few, if any of Ardenia's countless creatures and races were spared the curse that saw them reanimate into ravenous monsters. Their eyes turned red as blood. Tireless, insatiable, they hunted at all hours, forming roaming hordes of mindless zombies. Perpetually hungering for flesh and extreme violence, the hordes overran most of the towns and cities. Multiplying and spreading over the globe like an unstoppable plague, they consumed or butchered every living thing in their path. Civilisation as it was known broke down. Societies fallen, families ripped apart. Reality had become a living nightmare. Yet there were those who survived...those who evaded and fought the endless hordes, scratching a desperate living from the dying ashes of what once was. This is their story.
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    • 2 years, 2 months ago

      Sílrien Ranor

    • Aark
      Aark is the breadbasket of Hellifyno. With its fertile feilds, and ready population of mortals to work them, this area produces enough grain, livestock, and vegetables to feed nearly 80% of the planet, with leftover for offworld export.
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    • 2 years, 7 months ago

      Dragon Teers

    • Aequalis
      Hidden away within one of Hellifyno's secluded mountain valleys lay the seldom known town of Aequalis. This was not a coincidence, but it was a purposeful choice of the town's founders whom laid the original foundations for the once secular society. They wished for this town to remain concealed so that it would not be preyed upon or dragged into the troubles of the outside world. One of Aequalis' founding principles and strongest policies was isolation: nobody strayed from Aequalis' small territory, and no outsiders were allowed inside. These were the ways for countless years, for the sake of peace. Strangely, it seemed to work. Aequalis knew very little conflict for the majority of its history. Though technologically medieval, the people were content and satisfied living out their calm lives in their own little piece of the world. Barely any outsiders even approached Aequalis, so over time the town's name was slowly lost to the vortex of time, just like was originally intended. However, peace could not last forever. Around 20 years ago there was an incident involving a band of outsiders hunting down an individual who stumbled upon the town and used it for shelter. A young child was unwittingly involved, threats of destruction were hurled and the boy fled for his life with a power he couldn't control. When he returned years later he found a people changed, and that lack of control beget the Phantom Massacre: the first and only murder to have taken place in Aequalis to date. Skipping to today, both recent events involving the destruction of the world and the rebuilding by strange mice creatures have caused Aequalis' council to come to a decision. They could no longer fully remain closed off to the world, otherwise they could never prepare for what the world threw at them next. Their gates are now open to travellers and trade, their bountiful crops and luxurious wines willing to be shared with all. Though the people will need to overcome their initial fears of this dazzling yet terrifying new setting, hopefully one day this change will bring about a golden age for Aequalis... rather than lead to another tragedy.
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    • Aerilon
      “Hello Everyone, welcome to a part of my home that I am so grateful to give to the new city. I’m Lyra and it’s very nice to meet all of you. Alright without further introduction let me take you on a tour of my home. As you may know or witness, this place is sky island and holds many places that I like going to. It has my home, tavern/inn, and more little places. Anyways let me lead you to our first stop of the day, The skyric Inn. here you will find food, drinks, housing or rentals, and the people, hopefully, all most of you, here. The staff here is very hardworking and only want to provide the best service. With that being said please be kind to at least the staff. A cool fact about these places is that sometimes in the morning or afternoon you can see my three pet dragons flying around. Don’t panic, they are friendly and love this place more than anything.” “Alright, that was the skyric Inn for you. If you follow me this way, we will come upon the Old Dragon Library. This is the place that I spend the most time in because I love reading and learning about all kinds of things. Anyways this location is a social spot if you ever wish to come here and have a little vacation or something. Just grab a cup of coffee or cocoa, read a book, and make some friends.” Last stop of the day, I hope so far you have enjoyed the tour. Here we are, the places where I go to rest and rejuvenate from days that tire me out. It’s also a place where I work on my powers and skills. This place is located near the dragatory where my dragons rest and play. This is my home and I officially welcome you to it. All you have to do is knock and I will let you in. Well, I think that concludes the tour thank you for coming, and also if you haven’t seen the dragatory then feel free to stop by and meet my scaly loveling dragons. Farewell to all!”
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    • Agorion Wood
      The home of the nymphs and assorted other magical creatures. This land is a verdant garden nestled within a deep jungle filled with massive terrible monsters.
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    • 8 months, 1 week ago

      had26897

    • Akumu Outpost
      An outpost for the shinobi serving under Densetsu Hakaisuru. This place is a heavily guarded castle with many well trained shinobi and samurai ready to fight at a moment's notice.
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    • ALL Corp
      ALL Corp. The company that spreads across the cosmos to bring you anything you need. From babysitting to construction, from gardening to arm dealing, from P.I. work to mercenary work. We do it all. We not only sell services but merchandise as well. Even the brand new Maid in a Can. And the new Colonization starter kit for your travels to space so you can colonize your own planet today!
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    • 8 months ago

      Jason (Enhanced Mercenary)

    • Amaranthé
      A quiet island of peace and welcoming, Amaranthe is flourishing with life. Mountains rise along the outskirts of the land, and from them, the glowing waters of Vida flow. These rivers course through the island, all eventually meeting at the center. They are sacred, held dear to all those who live upon Amaranthe, for, you can find the water of Vida no place else. And thus, nor can you find the Vidian Night. A rare flower that can only grow near the waters, the petals and nectar holding a powerful ability to heal, or bring one to life, bringing them back from death. The people live in harmony, content in the oasis' of which they live. Tucked away and hidden from sight with the help of nature. Their village is hidden from view, unable to be found unless one is lead through those labyrinths of flourishing nature and skillfully hidden entrances. Or, accidents could happen, as can patience, intelligence, and plenty of effort. Amaranthe also holds some life of its own, creatures, and being's thriving upon that land, whilst other places such a race can not be found..
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    • Angelic Inn
      The Angelic Inn is welcome to anyone. It was created by angels. Anyone can come, but respect is a must. There is music and food. The Angelic Inn is made of wood with celestite stones inside it. Some say that if you try hard enough, you can actually talk to your guardian angel
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    • Ar'Elis
      The ancient capital of Hellifyno, this city has existed for millions of years. Filled with great towering ruins, and collapsing architecture from bygone eras, it is now a center of learning and supernatural research.
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    • 2 years, 4 months ago

      Adam Sieghart

    • Artists of Rolepages
      A place for art trades, drawing prompts, commissions, supporting other artists, etc.
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    • Ask wilver club
      (This will probAbly be temporary) this is an ask location as said by the title where you can ask a group of ocs this is still a work in progress and said progress might roll around with and if it works, the series
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    • Astarshul
      Astarshul is the great mountain home of the eight dwarf clans that live there the inside is filled with the glory of the eight clans the names of the clans are SkyWeavers, the White Beards, the GoldMarsh, the Thorns, the OrangeFires, the BlackFeet, the IronChins, the SteelHearts now, for the most part, all of the clans get along but every two hundred years the Thorns start a two clan fight with the SteelHearts over land right but every time they lose the fight and then peace is restored.
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    • Autumn Falls
      Autumn falls is a small town situated in Montana, the town has no more than 4000 occupants. The closest city to it is a good 125 miles away, between them and that 125 miles is a vast thick forest that completely surrounds the town. Among the humans who live in the quiet place, are creatures that are unknown to them. Creatures who protect them, creatures known as Coursers Foresters, or Forestrunners. These massive werewolves werewolves are the starters of the stories of the notorious and infamous Beast of Gevaudan, and are the Guardians of the town. They can change at will, but they change physically, not magically. In other words their bones break realign, and fur grows from their flesh. If they aren't naked, then they will destroy any clothing they are wearing when they shift forms. They have a heightened ability to move extremely fast, are very strong, and also have the ability to camouflage themselves in the forest. In their Werewolf Forms, the color of their fur corresponds with their hair color. So if say they have blonde hair, their fur will be blonde, if they dye it then that color will also be their fur color. Due to that, they do not usually dye their hair unless it is a natural color of sorts. They can grow to stand between 9 and 12 foot tall when on all fours, and so they make sure to ALWAYS be in the forest when in their wolf forms. Only Alphas can give the gift of the Forest Runners to humans, and only ever do so if it is needed. Only other way to become a forest runner, is to be born into the breed. It isn't uncommon for a female to take on the role as an Alpha without an Alpha male, however she must be born to an Alpha pair. This species of wolf tend to be VERY close with their pack mates, these strong bonds give them the ability to speak to each other telepathically. When they find "The one" They imprint, and have a strong loving desire to be around, and protect the wolf or possibly human they imprint on. They only ever imprint once, and when they lose their mate, they always have a part of themselves that feels empty. Recently there have been signs of the corrupted, Forest runners who have some how been tainted by darkness and lust after human flesh. The corrupted have all black fur in color, and blood red eyes. Once turned corrupted they can't be saved, and lust after human flesh like something fierce. Long ago they thought they had destroyed all of them, but now they think those same creatures are back to haunt the town. It is their job to protect the humans, while being careful not to make their existent known.
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    • Avatar Anthem’s Crazy Adventures
      The Avatar, master of the four earthly elements and the bridge between mankind and spirits. As the embodiment of light and harmony, her only mission in life is to keep Hellifyno balanced. Of course, this is a tall order. That's where you come in, help the Avatar on her mission for the betterment of our home.
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    • Bastion city trauma center
      Just as it's not so original name implies the bastion city trauma center, or BCTC for short is exactly that. A large roundabout keeps traffic moving in circles between the six buildings that make up the trauma center, seven if you include the parking garage. In the middle of the round about you'd find a quite large circular building about 54,000 square feet per floor, and close to thirty of these floors. This was the trauma center. If you went around the roundabout from right to left you would find the other buildings in the order of mental ward, maternity ward, EMS Garage and helipad, parking garage, pediatrics, rehabilitation, and then finally security. The next right would take you off the campus. Most things were held within the six hundred bed trauma center, as it was designed to also function as a general hospital in less severe circumstances. Two hundred of these beds would be kept empty for mass casualty events. The design was the pride and joy of the architect, who happened to be a combat medic, though you'd never get him to admit how attached he was to the buildings. This place is where the casualties of Bastion city, Scaleria, and surrounding smaller regions could be processed and treated.
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    • Battle-Arena Acapolegego: Isle of Combat
      Off the coast near The Docks and Starport lies a tiny mysterious Island called "The Isle of Combat". Apparently, a giant massive landmass floating in the middle of nowhere. Host, a magical being and body snatcher has risen this Island for finding and testing out something powerful..An artifact that bestows magical god-like powers to those who wield it. He plans to use this for Consequence's powerful aristocrats to invest in.. But is he playing a bigger tycoon game then realized? Only the winner will know.
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    • 2 years ago

      Host/Si’goT,he The Wisdom Collector

    • Black Moon Pub
      This is a Pub where all are welcome if they have the coin what will you find here some of the best alcohol and food that money can buy Ask Lenny for food and drinks if you need a place to call it a night Find Jenny but be on your guard at all times there is always a drunken fight some other things you can see here are weapon deals if you have a question that Lenny and Jenny can't help you with ask for the name Finn.
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    • Blue Lake
      this it a roleplay about a building were you can sing your heart out and have fun and hang out at the bar and have drinks. (this is an 18+ and you can get drunk and do any sexual things but if you have any problems with anyone just tell me! ^^ thx)
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    • Bonus Faction/Faction 0: Specter's Pipo Ape Empire/Code C.H.I.M.P Military Base II
      A new primary base of operations for Specter. The last one was destroyed during the events of Ape Escape 2, so improvements have been made. Here, Instead of the usual monkeys messing around, the player is given monkeys equipped with weapons like Laser Pistols, Laser Beams Rifles, L.O.V.E Ray Guns and Military Issue Black Market Weapons. Including: RPG-7s, Mac-10 Uzis, And some forms of rifles and shotguns like Rimmington 22s, Combat Rifles, AKA-47s and even Long Double Barrel Pump-Action Shotguns, and the monkeys usually wear a mix of military fatigues from both Ape Escape 2 And 3. It is also the location of the famous "S.A.R.U 8: Specters Elite Gonna Getcha, Top Minion! Guards" They are the commanding bosses here, who have a special home at the top of the base's tower. There are also a notable amount of advanced military vehicles and helicopters/aerial transports here. Mainly seen is specialized Tanks, U.F.Os and highly advanced AI or Manual Controlled Missile/Gatling Gun Turrets as well. Code C.H.I.M.P. Is rather huge seeing as how it has an elevator that stretches all the way up into the sky. Specter supposedly build his MK:II Battlecruiser here before it's destruction, but has a new one in construction called the MK:III and is like a flying mobile HQ, similar to The Avenger's Flying Base. His base is the most technologically advanced of the other factions, and is located to the eastern-left of the Island. Players who join this faction are rewarded with advanced tech to keep and can freely visit and interact with Specter, his Code C.H.I.M.P Guards, or even The S.A.R.U 8 themselfs. ((Only at certain times is the base visitable from MON, WEDS, FRI, and SAT.)) (( This faction is still open to the public for anybody to visit on THOSE certain days, or special holidays where it's open all day..)) ((But be warned, this is the most advanced of the factions, and security cameras watch your every move linked to alarms and other fatal military traps for those who wish to steal or trespass..)) ((Guards constantly patrol the area in tight formations of 1 Commanding Officer and sevral lower ranks and generic cannon fodder and even some stealthy invisible camo cloaking suited, katana wielding Assanoid New Model Teleborgs guard this place day and night.)) ((Or..)) ((Even sometimes a S.A.R.U 8 Minion will be patrolling with his elite guards.)) ((You have been warned.))
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    • Bounty Hall
      A building that serves for jobs for Bounty Hunters And Assassins and any other who wishes to take up a job. In the building building, anyone can acquire a job for a prize. The prize is money and those who complete the job are rewarded with the job’s worth. The jobs ranks from Rank C (simple village thives), Rank B (Monsters and wild, violent animals) Rank A (People whom posses power or magic) and Rank S (Rare Monster And Up, as well as difficult people to fight) The building contains rooms for a stay as well as a tavern to rest in or to drink.
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    • Brotherhood of Chaotic Assassins
      A brotherhood of Assassins of a chaotic nature. Master Assassin: Avinar Criss His two second in commands Cain Chaos Syvastienaos Bloodfang The headquarters is on a vast mountain range in a castle.
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    • cafe
      …``I think you can read the title..?``
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    • City of Noegard
      A small city with friendly citizens, like any other town. Only the Showline Hotel owner is that one big asshole here.
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    • Civalo'ki
      Located in the ruins of an ancient city, Civalo'ki became the home of the Children of Light when they discovered a temple dedicated to the worship of Gaia which is nearly one hundred thousand years old. The Children have since revitalized the temple and the ruined city, breathing new life into the fallen metropolis.
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    • Collapse – Earth
      The Beginning of the End... A year after the devastating realization that Human's were not only not alone... But those that had graced their presence upon their World... Were not keen on keeping it alive for long. War... War was all anyone knew at this point... Normalcy of having a decent life was over, it was either kill or be killed... Children's Nightmares, Demons, Over-Zealous Angels.... Anything that wasn't Human had only one thing in regards to the dwindling numbers of this race... Better left dead. Will you rise to the Call to Arms? Or embrace eternal damnation.
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    • 2 years, 2 months ago

      SSG Michael Nantz

    • Craftworld Tol-Kierith
      A large living planetoid ship the size of a continent, Tol-Kiertith is the home of a group of the surviving Eldar race who are trying to stave off extinction after The Fall of their once mighty empire and the birth of She Who Thirsts. The craftworld has many batteries for defense and ship to ship combat, ranging from pulsars and scatter lasers to even missiles. The craftworld itself can also close down passages or even drop entire sections into space if need be. Several hundred thousand eldar make their home here, and its population is not with out defense as well. There are the thousands of Guardian Defenders and Aspect Warriors, awaiting the call to war to defend their home and people. The craftworld also has a fleet that is constantly scouting ahead of it for threats, and swarm around it protectively like wasps around a nest. Despite worshiping Khaine and Morai-Heg primarily, Isha is still a highly worshiped goddess among Tol-Kirithian's as she is the mother goddess. With the rise of Ynnead, some have begun to worship the god of the dead in hopes of him being able to defeat The Great Enemy, She Who Thirsts, Slaanesh.
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    • Cult of the Knit-Wits and Hookers
      For years... There has been this city where yarn-related crafts were encouraged and... PFFT! No, Sass just walked up to the first patch of land as she saw and went "MINE!" and hired help to build a lovely city with starter farm homes to take care of angoras, sheep, merino sheep, and bison. Alpacas included. Of course, Sassy's whore house is there too because why not? Everyone is encouraged to do needlepoint crafts there. Anyone and everyone is welcomed here to live out a peaceful existence.
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    • 1 year, 9 months ago

      Sasuke “Sassy” Firemist

    • Cyber Khaun
      Cyber Khaun is a ship which tavels the air, its full name is Khaunora, the ship has a scifi design and most places in the ship have a cyber technologic look, its like a small town of places within the ship.
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    • 1 year, 9 months ago

      Erika Hallewell

    • D'Canterville Chase
      D'canterville family has reigned more than five hundred years tudor gothic mansion in the lush rolling hill's of Berkshire set in the English countryside. Resident spirit Sir Simon might give you a bump in the night fright all in good jest and folly. This is a mansion run by head keeper Mrs Humble and her husband head butler Mr Humble who will give you a chaotic but friendly welcome. Sports indoor swimming pool, hot tub, twenty expensive lush furnished apartments rooms with privacy and luxurious accommodation in mind all with private en suite. Games room and private library. Extensive lounges and ballroom plus dining room for entertainment. This is a privately owned property. Owned now by Senseless Dreamer.
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    • D'zire
      All around her on almost every piece of furniture was a being writhing in pleasure. Weather it be extasy, power, joy, lust, love or even pure emptiness they all had their own poisons which were served to them at a price. As she walked through a sly grin formed across her red lips, her silver glowing eyes looking to the black masses of unrecognizable beings feeding off of the souls and lives of the writhing beings around them. Taking their payment for the poison of their choice. As she walked through the dimly lit room full of red plush couches with black tables she ran her hand across the backs of the couches as she passed, with every step she could feel the throb of the music that circled around them, her silver eyes glancing to every mirror within the building checking on everything as she passed through. The ones high on their dreams didn’t even notice her passing but every black mass turned their attention right to her as she passed. Would you like to come live on the dark side? Want something you can't have? Just need to let off some steam?
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    • Dalalond
      Just North of Ar’elis, lays a wood, an mystical wood, within holds the secrets of finding Dalalond. If one just so happens to stumble upon the ancient ruins once believing was an enchanted library for royals of Dalalond, they may just find the forgotten world.
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    • 2 years, 1 month ago

      noneya

    • Dalton Dear Tavern
      Welcome Welcome. Here for a drink? Maybe a cake? Who cares, just be sure to pay. The tavern its just there owned by someone, but really. The tavern is in the woods so those on hikes often drop in.
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    • Dark Water
      Dark Water is a 3rd generation mining colony town hidden away in the snowy mountain ranges of the The Great Eastern Continent. Most of it has been abandoned a generation ago, but some families move in from time to time, or rent out houses for the summer. The town is named Dark Water after mineral caves were discovered deep within the mountain. Precious ores and gems attracted newcomers to the frontier, but severe winters and nightmarish beasts lurking within the caverns scared off most of the colonies. There is a popular Tavern and Inn known as The White Raven two miles north of Dark Water. It's built upon the most traveled path through the mountain range. Adventurers are sometimes drawn to its mysteries due to strange room behavior and a mysterious history surrounding the mansion's ontology.
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    • 1 week, 6 days ago

      Blake Carter

    • Dark Wonderland
      Beyond a shattered looking glass, fairytale becomes nightmare. Imagination becomes madness. Toys become Weapons. Friend becomes foe and time is running out. Alice grew up, so did wonderland.
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    • 7 months ago

      Leonard Malcolm Cross

    • Darkmoon Keep
      A keep formed by a standing ally of the Unkindled, the Darkmoon Keep is made as both a base of operations for aspiring, training, and standing Blades of the Darkmoon and its allies, as well as a refuge for those who seek shelter from the corruption and sins that plague the lands. Secluded, secure, and safe, the Unkindled, now Company-Captain as a result of the loss of his own realm, strives to reform what once was. The keep consists of high stone walls, a sturdy gate, and has four halls: one for allies and Blades to sleep, another for those who seek shelter, one used for a strategy room and meetings, and the fourth is used for social activities and pastimes, mainly as a place to rest and gather thoughts. The keep also has what is expected - a kitchen, toiletries, an armory, a training ring, and a smithy. Entering Darkmoon Keep will mean one is expected to follow its laws and rules, as followed: 1. Thievery, assault, and murder will not be tolerated. 2. Hold your prejudices to yourself. 3. No sparring or fighting outside of the training ring. Keep your weapons holstered and sheathed otherwise. 4. If you have skills or abilities, such as with alchemy or spells, use them to assist those in need within the keep. 5. The hall for council and strategy is for Blades and its allies only. Anybody else are prohibited from entering the room. 6. Orders from the Company-Captain are absolute and will not go unfulfilled. 7. Report any suspicious activities to the Company-Captain, Blades, or its allies. 8. Do not leave the keep spontaneously or unannounced. Merely inform one of the guards at the gate one's desire to leave. No sneaking out. 9. All weapons must be accounted for, hidden daggers and other weapons will not be tolerated. 10. Betrayal will not go unpunished.
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    • Dawn
      The city of the Soulless, Dawn is ruled by Carol, The Second Mother, and is the bastion of all who are tainted by void or beholden to Wyrd.
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    • DC World
      A chill group, OC welcome as well as cannon characters, tweaked version of characters etc. Come have fun!
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    • Delicstad
      Delicstad is a melting pot of all different races (Human, Halfling, Dwarf, Elf, etc.) Its known as the younger sibling of the major cities on the continent. For the past few months, the cold season has created a winter wonderland for residents and travelers alike. Children are playing in the snow, while adults take shelter inside. Last summer was a great harvest, which has caused the population to thrive.
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    • Delilah's Dive – Bad Tattoos and Worse Drinks
      Need a bad tattoo done by a tattoo artist smashed off their ass? Want to get smashed off your own by some of the worst drinks in Hellifyno in a dingy biker bar? Well, the Pink Amazon - Delilah K. Watson - has opened a tattoo/parlor slash bar. NPC witches serving horrible drinks with worse attitudes, and a bunch of drunk sadistic witches offering nothing but pain and ink. Have fun!
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